Each time I moved, I had to go through the process of finding a local game store that I liked and could play Magic at
Sieges can be attacked by any player that isn't that battles chosen defender
A wide variety of formats is available for different tools and use cases
Land/Mana Ramp All Commander decks run some level of mana ramp and it almost always starts with Sol Ring, and green decks will also tap into two-mana land ramp cards, like Natures Lore, which helps you cast Minsc & Boo, Timeless Heroes a turn earlier, which hopefully means its more likely to stick around for a turn or two so you can boost Boo and fling him at something and draw some cards
Credit: Wizards of the Coast Koma, World-Eater Marcy: Ward 4 really helps because while this isn't counterable, it is very removable, and making a spell cost 6 mana to wipe this off the board is pretty intense